/********************************************************************
* Copyright (C) 2015-2017 Antoine Aflalo
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
********************************************************************/

using System;
using System.Runtime.Serialization;

namespace SoundSwitch.Framework.Audio;

/// <summary>
/// When the source on the disk of the CachedSound file doesn't exists.
/// </summary>
public class CachedSoundFileNotExistsException : ArgumentException
{
    public CachedSoundFileNotExistsException()
    {
    }

    public CachedSoundFileNotExistsException(string message) : base(message)
    {
    }

    public CachedSoundFileNotExistsException(string message, Exception innerException) : base(message, innerException)
    {
    }

    public CachedSoundFileNotExistsException(string message, string paramName, Exception innerException) : base(message, paramName, innerException)
    {
    }

    public CachedSoundFileNotExistsException(string message, string paramName) : base(message, paramName)
    {
    }

    protected CachedSoundFileNotExistsException(SerializationInfo info, StreamingContext context) : base(info, context)
    {
    }
}